DOOM (2016) Super Shotgun (improved and scaled)

DOOM (2016) Super Shotgun (improved and scaled)

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This is the super shotgun from the DOOM game which came out 2016.

It has a working hinge mechanism, which relies on magnets, so you can open it and load it with shotgun shells.
Note that the shotgun from doom eternal looks a little bit different, this one is more of a classic shotgun.

**Size:** About 69 cm length (nice)

## Instructions
The following items must be printed twice, once normally and the second time mirrored:
- Handle.stl
- Hinge.stl
- Hinge_Handle_Part.stl

The pieces are connected with some pegs:
- 16x big pegs
- 4x small pegs

The following files have holes for 6 neodym magnets with 4 x 3mm:
- Lock_with_Magnet_holes.stl
- Rear_Barrels_with_Magnet_Holes.stl
(If you do not want magnet holes take these two files from the original and print them at 40% scale it still should be compatible with my remix)

I used these magnets (only available in the EU):
https://www.amazon.de/First4magnets-F334-25-N42-Neodym-Magneten-Durchmesser/dp/B003MWAIUK?&linkCode=sl1&tag=whateverprint-21&linkId=f3edf2e7bacb363f66730d123d0f149c&language=de_DE&ref_=as_li_ss_tl

There is also a place underneath the rear barrel to add bigger magnets with about 2 cm diameter. See the pictures.

## Why the Remix?
The original is already quite good, but there was some room for improvement.
Here is list of things that I did to improve it:
- Changed the size of every piece to 40% of the original scaling (everyone from the original recommended this scale)
- Added holes…

doomDoomguyDoom slayershotgun

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